Description
Book 2 in The Adventurers Apprentice Series.
"The baby dragon that I am training to protect the town is very ill. Even though you are still an apprentice, I know YOU have the skills to find a cure for your little friend. Hurry apprentice, before it's too late!" - The Adventurer
This is an interactive fantasy children's book where the roll of a dice and infinite imagination allow for the story to change every time you read together.
Complete this book with one 6-sided dice. Suitable for multiple apprentices to play, guided by the Reader.
How to use this book:
- You need one person to be the Reader and at least one Apprentice.
- The Reader should be whoever is best at doing fun voices.
- The Reader can change the rules and add bonus points to make sure the Apprentice is having fun.
- Text in the typed font is just for the Reader.
- Text in the Adventurer’s handwriting should be read aloud.
- The Apprentice will use their imagination, dice rolls, and problem solving skills to find a solution for each page.
- This game uses 1 six-sided dice to determine if the apprentice's ideas have worked. Rolling higher numbers is usually better.
- If their idea didn't work, they can think of a different idea and try again. Although the story always ends in success there are many ways to complete the journey.
Details
Publisher - Jennifer Masters
Language - English
Paperback
Contributors
Author
Jennifer Masters
Published Date - September 20 2024
ISBN - 9781068627811
Dimensions - 21.6 x 21.6 x 0.2 cm
Page Count - 26
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